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12THA-6.PZS
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Wrap
INI File
|
1999-04-16
|
32KB
|
1,991 lines
[SCENARIO]
Time = 1400
Type = SINGLE
Duration = 9
Major = 36
Minor = 18
EndScen01 = 12,REACH 66,75,266,275
EndScen02 = 6,DESTROY AT_GUN3
EndScen03 = 6,DESTROY AT_GUN1
EndScen04 = 1,DESTROY AFV
EndScen05 = 1,DESTROY TRUCK
[ARTILLERY_MISSIONS]
Mission1 = 480,-35,0,5,5,5,0
Aggressor1 = ALLIES
Mission2 = 440,-35,0,5,5,5,0
Aggressor2 = ALLIES
Mission3 = 520,-35,0,5,5,5,0
Aggressor3 = ALLIES
Mission4 = 480,-66,0,5,5,5,0
Aggressor4 = ALLIES
Mission5 = 480,0,0,5,5,5,0
Aggressor5 = ALLIES
Mission6 = -50,-35,1,4,5,5,0
Aggressor6 = ALLIES
Mission7 = -50,-66,1,4,5,5,0
Aggressor7 = ALLIES
Mission8 = -50,-2,1,4,5,5,0
Aggressor8 = ALLIES
Mission9 = -85,-36,1,4,5,5,0
Aggressor9 = ALLIES
Mission10 = -15,-35,1,4,5,5,0
Aggressor10 = ALLIES
Mission11 = 166,-31,2,3,5,5,0
Aggressor11 = ALLIES
Mission12 = 166,-66,2,3,5,5,0
Aggressor12 = ALLIES
Mission13 = 166,2,2,3,5,5,0
Aggressor13 = ALLIES
Mission14 = 201,-31,2,3,5,5,0
Aggressor14 = ALLIES
Mission15 = 131,-31,2,3,5,5,0
Aggressor15 = ALLIES
Mission16 = 230,115,3,2,5,5,0
Aggressor16 = ALLIES
Mission17 = 230,80,3,2,5,5,0
Aggressor17 = ALLIES
Mission18 = 226,150,3,2,5,5,0
Aggressor18 = ALLIES
Mission19 = 195,112,3,2,5,5,0
Aggressor19 = ALLIES
Mission20 = 270,117,3,2,5,5,0
Aggressor20 = ALLIES
[AIRSTRIKE_MISSIONS]
[RENDERING]
MaxZ = 4800
Weather = Clear
[TERRAIN]
Map = 12THA-6-T
Surface = 12THA-6-S
Amplitude = 100
Set = Winter
[LANDSCAPE1]
Image = Tree1
Width = 64
Height = 128
Area = -587, 2222, -586, 2223
Count = 1
Distribution = RANDOM
[LANDSCAPE2]
Image = Tree1
Width = 64
Height = 128
Area = -605, 2221, -604, 2222
Count = 1
Distribution = RANDOM
[LANDSCAPE3]
Image = Tree1
Width = 64
Height = 128
Area = -597, 2207, -596, 2208
Count = 1
Distribution = RANDOM
[LANDSCAPE4]
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Width = 64
Height = 128
Area = -590, 2197, -589, 2198
Count = 1
Distribution = RANDOM
[LANDSCAPE5]
Image = Tree1
Width = 64
Height = 128
Area = -571, 2197, -570, 2198
Count = 1
Distribution = RANDOM
[LANDSCAPE6]
Image = Tree1
Width = 64
Height = 128
Area = -581, 2177, -580, 2178
Count = 1
Distribution = RANDOM
[LANDSCAPE7]
Image = Tree1
Width = 64
Height = 128
Area = -601, 2186, -600, 2187
Count = 1
Distribution = RANDOM
[LANDSCAPE8]
Image = Tree1
Width = 64
Height = 128
Area = -612, 2207, -611, 2208
Count = 1
Distribution = RANDOM
[LANDSCAPE9]
Image = Tree1
Width = 64
Height = 128
Area = -622, 2217, -621, 2218
Count = 1
Distribution = RANDOM
[LANDSCAPE10]
Image = Tree1
Width = 64
Height = 128
Area = -627, 2197, -626, 2198
Count = 1
Distribution = RANDOM
[LANDSCAPE11]
Image = Tree1
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE12]
Image = Tree1
Width = 64
Height = 128
Area = -602, 2172, -601, 2173
Count = 1
Distribution = RANDOM
[LANDSCAPE13]
Image = Tree1
Width = 64
Height = 128
Area = -577, 2200, -576, 2201
Count = 1
Distribution = RANDOM
[LANDSCAPE14]
Image = Tree1
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE15]
Image = Tree1
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE16]
Image = Tree1
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE17]
Image = Tree1
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE18]
Image = Tree1
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE19]
Image = Tree1
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE20]
Image = Tree1
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE21]
Image = Tree1
Width = 64
Height = 128
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Distribution = RANDOM
[LANDSCAPE22]
Image = Tree1
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE23]
Image = Tree1
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE24]
Image = Tree1
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE25]
Image = Tree1
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE26]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE27]
Image = Tree2
Width = 64
Height = 128
Area = -507, 2132, -506, 2133
Count = 1
Distribution = RANDOM
[LANDSCAPE28]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE29]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE30]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE31]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE32]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE33]
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Count = 1
Distribution = RANDOM
[LANDSCAPE34]
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Count = 1
Distribution = RANDOM
[LANDSCAPE35]
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Distribution = RANDOM
[LANDSCAPE36]
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Count = 1
Distribution = RANDOM
[LANDSCAPE37]
Image = Tree2
Width = 64
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Distribution = RANDOM
[LANDSCAPE38]
Image = Tree2
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Count = 1
Distribution = RANDOM
[LANDSCAPE39]
Image = Tree2
Width = 64
Height = 128
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Distribution = RANDOM
[LANDSCAPE40]
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[LANDSCAPE41]
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[LANDSCAPE42]
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[LANDSCAPE43]
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[LANDSCAPE44]
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[LANDSCAPE45]
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[LANDSCAPE46]
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Count = 1
Distribution = RANDOM
[LANDSCAPE47]
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Count = 1
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[LANDSCAPE48]
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Count = 1
Distribution = RANDOM
[LANDSCAPE49]
Image = Tree1
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Height = 128
Area = 246, 32, 247, 33
Count = 1
Distribution = RANDOM
[LANDSCAPE50]
Image = Tree1
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Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE51]
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Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE52]
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Height = 128
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Count = 1
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[LANDSCAPE53]
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Count = 1
Distribution = RANDOM
[LANDSCAPE54]
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Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE55]
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Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE56]
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Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE57]
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[LANDSCAPE58]
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Distribution = RANDOM
[LANDSCAPE59]
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Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE60]
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Height = 128
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Count = 1
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[LANDSCAPE61]
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Height = 128
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Distribution = RANDOM
[LANDSCAPE62]
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Width = 64
Height = 128
Area = 20, 435, 21, 436
Count = 1
Distribution = RANDOM
[LANDSCAPE63]
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Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE64]
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Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE65]
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Height = 128
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[LANDSCAPE66]
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Distribution = RANDOM
[LANDSCAPE67]
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[LANDSCAPE68]
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[LANDSCAPE69]
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Distribution = RANDOM
[LANDSCAPE70]
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Distribution = RANDOM
[LANDSCAPE71]
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Height = 128
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[LANDSCAPE72]
Image = Tree2
Width = 64
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Distribution = RANDOM
[LANDSCAPE73]
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Distribution = RANDOM
[LANDSCAPE74]
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Distribution = RANDOM
[LANDSCAPE75]
Image = Tree2
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Count = 1
Distribution = RANDOM
[LANDSCAPE76]
Image = Tree2
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[LANDSCAPE77]
Image = Tree2
Width = 64
Height = 128
Area = 326, -131, 327, -130
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Distribution = RANDOM
[LANDSCAPE78]
Image = Tree2
Width = 64
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Distribution = RANDOM
[LANDSCAPE79]
Image = Tree2
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Count = 1
Distribution = RANDOM
[LANDSCAPE80]
Image = Tree2
Width = 64
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Distribution = RANDOM
[LANDSCAPE81]
Image = Tree2
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Distribution = RANDOM
[LANDSCAPE82]
Image = Tree2
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Distribution = RANDOM
[LANDSCAPE83]
Image = Tree2
Width = 64
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Distribution = RANDOM
[LANDSCAPE84]
Image = Tree2
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Distribution = RANDOM
[LANDSCAPE85]
Image = Tree2
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Distribution = RANDOM
[LANDSCAPE86]
Image = Tree2
Width = 64
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Area = 45, -110, 46, -109
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Distribution = RANDOM
[LANDSCAPE87]
Image = Tree2
Width = 64
Height = 128
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[LANDSCAPE88]
Image = Tree2
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Area = 6, 17, 7, 18
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[LANDSCAPE89]
Image = Tree2
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[LANDSCAPE90]
Image = Tree2
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[LANDSCAPE91]
Image = Tree2
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[LANDSCAPE92]
Image = Tree2
Width = 64
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Distribution = RANDOM
[LANDSCAPE93]
Image = Tree2
Width = 64
Height = 128
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Count = 1
Distribution = RANDOM
[LANDSCAPE94]
Image = Tree2
Width = 64
Height = 128
Area = 21, -196, 22, -195
Count = 1
Distribution = RANDOM
[FOREST1]
Location = -2075, -2155
Radius = 100
Plant1 = Tree1,64,128
[FOREST2]
Location = -2305, -1535
Radius = 93
Plant1 = Tree1,64,128
[FOREST3]
Location = -1405, -975
Radius = 100
Plant1 = Tree1,64,128
[FOREST4]
Location = -1935, 2105
Radius = 100
Plant1 = Tree1,64,128
[FOREST5]
Location = -1315, 1865
Radius = 100
Plant1 = Tree1,64,128
[FOREST6]
Location = -2095, 1695
Radius = 100
Plant1 = Tree1,64,128
[FOREST7]
Location = -1605, 1395
Radius = 100
Plant1 = Tree1,64,128
[FOREST8]
Location = -1205, 805
Radius = 100
Plant1 = Tree1,64,128
[FOREST9]
Location = -1715, 825
Radius = 88
Plant1 = Tree1,64,128
[FOREST10]
Location = -2155, 465
Radius = 100
Plant1 = Tree1,64,128
[FOREST11]
Location = -2205, -185
Radius = 100
Plant1 = Tree1,64,128
[FOREST12]
Location = -2125, 1105
Radius = 100
Plant1 = Tree1,64,128
[FOREST13]
Location = -1095, 325
Radius = 98
Plant1 = Tree1,64,128
[FOREST14]
Location = 1365, 2205
Radius = 100
Plant1 = Tree1,64,128
[FOREST15]
Location = 1765, 2205
Radius = 100
Plant1 = Tree1,64,128
[FOREST16]
Location = 1625, 1905
Radius = 100
Plant1 = Tree1,64,128
[FOREST17]
Location = 2175, 945
Radius = 98
Plant1 = Tree1,64,128
[FOREST18]
Location = 1995, 1305
Radius = 100
Plant1 = Tree1,64,128
[FOREST19]
Location = 1785, 1035
Radius = 78
Plant1 = Tree1,64,128
[FOREST20]
Location = 865, 915
Radius = 100
Plant1 = Tree1,64,128
[FOREST21]
Location = 385, 1205
Radius = 100
Plant1 = Tree1,64,128
[FOREST22]
Location = 395, 1625
Radius = 100
Plant1 = Tree1,64,128
[FOREST23]
Location = -85, 1335
Radius = 100
Plant1 = Tree1,64,128
[FOREST24]
Location = -5, 2015
Radius = 100
Plant1 = Tree1,64,128
[FOREST25]
Location = -1825, 55
Radius = 93
Plant1 = Tree1,64,128
[FOREST26]
Location = -2245, -375
Radius = 100
Plant1 = Tree1,64,128
[FOREST27]
Location = -1275, 185
Radius = 100
Plant1 = Tree1,64,128
[FOREST28]
Location = -1105, 1755
Radius = 100
Plant1 = Tree1,64,128
[FOREST29]
Location = -1195, 2325
Radius = 100
Plant1 = Tree1,64,128
[FOREST30]
Location = -2285, -2245
Radius = 100
Plant1 = Tree1,64,128
[FOREST31]
Location = -2155, -1675
Radius = 100
Plant1 = Tree1,64,128
[FOREST32]
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Radius = 88
Plant1 = Tree1,64,128
[FOREST33]
Location = 2105, 2015
Radius = 100
Plant1 = Tree1,64,128
[FOREST34]
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Radius = 100
Plant1 = Tree1,64,128
[FOREST35]
Location = 485, 515
Radius = 100
Plant1 = Tree1,64,128
[FOREST36]
Location = 1135, -2125
Radius = 100
Plant1 = Tree1,64,128
[FOREST37]
Location = 1745, -985
Radius = 98
Plant1 = Tree1,64,128
[FOREST38]
Location = 305, 625
Radius = 86
Plant1 = Tree1,64,128
[FOREST39]
Location = -75, -655
Radius = 100
Plant1 = Tree1,64,128
[FOREST40]
Location = -345, 385
Radius = 91
Plant1 = Tree1,64,128
[FOREST41]
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Radius = 100
Plant1 = Tree1,64,128
[FOREST42]
Location = 785, -295
Radius = 100
Plant1 = Tree1,64,128
[FOREST43]
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Radius = 86
Plant1 = Tree1,64,128
[FOREST44]
Location = -525, -1505
Radius = 78
Plant1 = Tree1,64,128
[FOREST45]
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Radius = 100
Plant1 = Tree1,64,128
[FOREST46]
Location = 265, -595
Radius = 100
Plant1 = Tree1,64,128
[FOREST47]
Location = -235, 555
Radius = 100
Plant1 = Tree1,64,128
[FOREST48]
Location = 1835, 215
Radius = 93
Plant1 = Tree1,64,128
[FOREST49]
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Radius = 100
Plant1 = Tree1,64,128
[FOREST50]
Location = 1715, -345
Radius = 100
Plant1 = Tree1,64,128
[FOREST51]
Location = 355, -1395
Radius = 85
Plant1 = Tree1,64,128
[FOREST52]
Location = 1245, -1025
Radius = 100
Plant1 = Tree1,64,128
[FOREST53]
Location = 1515, -1835
Radius = 100
Plant1 = Tree1,64,128
[FOREST54]
Location = 465, -1545
Radius = 100
Plant1 = Tree1,64,128
[FOREST55]
Location = -105, -1215
Radius = 100
Plant1 = Tree1,64,128
[FOREST56]
Location = 2185, -1755
Radius = 100
Plant1 = Tree1,64,128
[FOREST57]
Location = 2095, -1595
Radius = 78
Plant1 = Tree1,64,128
[FOREST58]
Location = 1865, -1155
Radius = 100
Plant1 = Tree1,64,128
[FOREST59]
Location = 285, -2285
Radius = 98
Plant1 = Tree1,64,128
[FOREST60]
Location = -175, -2035
Radius = 100
Plant1 = Tree1,64,128
[FOREST61]
Location = -665, -2175
Radius = 93
Plant1 = Tree1,64,128
[FOREST62]
Location = -1352, 930
Radius = 55
Plant1 = Tree1,64,128
[STRUCTURE1]
Mesh = estate
Location = 231, 107
Orientation = NORTH
[STRUCTURE2]
Mesh = houseWD
Location = 206, -63
Orientation = SOUTH
[STRUCTURE3]
Mesh = houseWD
Location = 78, -80
Orientation = SOUTH
[STRUCTURE4]
Mesh = houseWD
Location = 443, -401
Orientation = SOUTH
[STRUCTURE5]
Mesh = houseWD
Location = 38, 1
Orientation = NORTH
[STRUCTURE6]
Mesh = HouseG
Location = 521, 121
Orientation = SOUTH
[STRUCTURE7]
Mesh = HouseG
Location = 248, -75
Orientation = SOUTH
[STRUCTURE8]
Mesh = HouseG
Location = 123, -65
Orientation = SOUTH
[STRUCTURE9]
Mesh = HouseG
Location = 108, 86
Orientation = WEST
[STRUCTURE10]
Mesh = HouseG
Location = 121, 252
Orientation = WEST
[STRUCTURE11]
Mesh = HutB
Location = 33, -66
Orientation = WEST
[STRUCTURE12]
Mesh = HutB
Location = 43, 107
Orientation = SOUTH
[STRUCTURE13]
Mesh = HutB
Location = 506, 157
Orientation = WEST
[STRUCTURE14]
Mesh = farm
Location = 571, 165
Orientation = WEST
[STRUCTURE15]
Mesh = farm
Location = 401, -426
Orientation = NORTH
[STRUCTURE16]
Mesh = farm
Location = 56, 277
Orientation = EAST
[STRUCTURE17]
Mesh = logcabn
Location = 93, -471
Orientation = NORTH
[STRUCTURE18]
Mesh = logcabn
Location = -175, 405
Orientation = EAST
[STRUCTURE19]
Mesh = h20twr
Location = 36, 245
Orientation = NORTH
[STRUCTURE20]
Mesh = h20twr
Location = 546, 187
Orientation = NORTH
[STRUCTURE21]
Mesh = Rdhouse
Location = 125, 122
Orientation = WEST
[STRUCTURE22]
Mesh = Rdhouse
Location = 168, -88
Orientation = SOUTH
[STRUCTURE23]
Mesh = school
Location = 101, 10
Orientation = WEST
[STRUCTURE24]
Mesh = GardWod
Location = 948, -83
Orientation = NORTH
[STRUCTURE25]
Mesh = HouseG
Location = 211, 350
Orientation = EAST
[STRUCTURE26]
Mesh = houseWD
Location = 91, 385
Orientation = WEST
[STRUCTURE27]
Mesh = logcabn
Location = 1006, -1540
Orientation = NORTH
[STRUCTURE28]
Mesh = logcabn
Location = 958, -1485
Orientation = EAST
[STRUCTURE29]
Mesh = logcabn
Location = 1063, -1468
Orientation = WEST
[STRUCTURE30]
Mesh = logcabn
Location = 978, -1410
Orientation = SOUTH
[STRUCTURE31]
Mesh = houseWD
Location = 1043, -1510
Orientation = EAST
[STRUCTURE32]
Mesh = houseWD
Location = 903, -1620
Orientation = SOUTH
[STRUCTURE33]
Mesh = houseWD
Location = 943, -1525
Orientation = WEST
[STRUCTURE34]
Mesh = farm
Location = 998, -1388
Orientation = WEST
[STRUCTURE35]
Mesh = farm
Location = 886, -1638
Orientation = NORTH
[STRUCTURE36]
Mesh = HouseG
Location = 1003, -1450
Orientation = NORTH
[STRUCTURE37]
Mesh = logcabn
Location = 986, 1395
Orientation = EAST
[STRUCTURE38]
Mesh = logcabn
Location = 1103, 1415
Orientation = WEST
[STRUCTURE39]
Mesh = logcabn
Location = 1018, 1432
Orientation = SOUTH
[STRUCTURE40]
Mesh = farm
Location = 1053, 1472
Orientation = SOUTH
[STRUCTURE41]
Mesh = houseWD
Location = 1031, 1380
Orientation = SOUTH
[STRUCTURE42]
Mesh = houseWD
Location = 1076, 1446
Orientation = EAST
[STRUCTURE43]
Mesh = HouseG
Location = -505, 1415
Orientation = EAST
[STRUCTURE44]
Mesh = houseWD
Location = -526, 1481
Orientation = NORTH
[STRUCTURE45]
Mesh = farm
Location = -565, 1465
Orientation = NORTH
[STRUCTURE46]
Mesh = logcabn
Location = -1211, 972
Orientation = WEST
[STRUCTURE47]
Mesh = houseWD
Location = -517, 2162
Orientation = WEST
[STRUCTURE48]
Mesh = houseWD
Location = -556, 2215
Orientation = NORTH
[STRUCTURE49]
Mesh = farm
Location = -630, 2167
Orientation = EAST
[STRUCTURE50]
Mesh = farm
Location = -1242, 946
Orientation = NORTH
[STRUCTURE51]
Mesh = OrtChrch
Location = 205, 6
Orientation = NORTH
[BRIDGE1]
Mesh = BridgeSt
Location = 163, 172
Orientation = NORTH
[TANK_PLATOON1]
Commander = AI
Name = KV-1A 1
Class = CRACK
Alignment = ALLIED
Nationality = RUSSIAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,-615,-305
Order3 = WayPt,-576,-265
Order4 = WayPt,-535,-225
Order5 = WayPt,-500,-190
Order6 = Attack,ALL
Order7 = WayPt,-465,-155
Order8 = WayPt,-420,-110
Order9 = WayPt,-385,-75
Order10 = WayPt,-347,-36
Order11 = WayPt,-302,-36
Order12 = WayPt,-255,-36
Order13 = WayPt,-212,-36
Order14 = WayPt,-160,-36
Order15 = Attack,ALL
[TANK11]
Type = KV-1a
Location = -652, -341
Orientation = SOUTH
Name = Leader
Crew = 95,85,85,85
Texture = Winter
[TANK12]
Type = KV-1a
Location = -652, -356
Orientation = SOUTH
Name = Unit 1
Crew = 95,85,85,85
Texture = Winter
[TANK13]
Type = KV-1a
Location = -650, -375
Orientation = SOUTH
Name = Unit 2
Crew = 95,85,85,85
Texture = Winter
[TANK_PLATOON2]
Commander = HUMAN
Name = KV-1A 2
Class = VETERAN
Alignment = ALLIED
Nationality = RUSSIAN
Order1 = WayPt,-471,-575
Order2 = WayPt,-441,-545
Order3 = WayPt,-412,-516
Order4 = WayPt,-382,-486
Order5 = WayPt,-352,-456
Order6 = WayPt,-322,-426
Order7 = WayPt,-292,-396
Order8 = WayPt,-292,-351
Order9 = WayPt,-292,-308
Order10 = WayPt,-292,-260
Order11 = WayPt,-250,-260
Order12 = WayPt,-205,-260
Order13 = WayPt,-160,-260
Order14 = WayPt,-117,-260
[TANK21]
Type = KV-1a
Location = -515, -575
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Winter
[TANK22]
Type = KV-1a
Location = -537, -575
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Winter
[TANK23]
Type = KV-1a
Location = -555, -575
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Winter
[TANK_PLATOON3]
Commander = AI
Name = KV-1A 3
Class = REGULAR
Alignment = ALLIED
Nationality = RUSSIAN
Order1 = Attack,ALL
Order2 = WayPt,55,-525
Order3 = WayPt,55,-465
Order4 = WayPt,55,-410
Order5 = Attack,ALL
Order6 = WayPt,55,-350
Order7 = WayPt,55,-280
Order8 = WayPt,55,-210
Order9 = Attack,ALL
[TANK31]
Type = KV-1a
Location = 55, -565
Orientation = SOUTH
Name = Leader
Crew = 75,75,75,75
Texture = Winter
[TANK32]
Type = KV-1a
Location = 55, -590
Orientation = SOUTH
Name = Unit 1
Crew = 75,75,75,75
Texture = Winter
[TANK33]
Type = KV-1a
Location = 55, -615
Orientation = SOUTH
Name = Unit 2
Crew = 75,75,75,75
Texture = Winter
[AFV_PLATOON1]
Name = AC-231 1
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Reserve,MINUTES 5
Order2 = Attack,ALL,Commitment:64
Order3 = WayPt,261,-451
Order4 = Attack,ALL
[AFV11]
Type = SdKfz231
Location = 406, -451
Orientation = EAST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[AFV12]
Type = SdKfz231
Location = 440, -451
Orientation = EAST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[AFV13]
Type = SdKfz231
Location = 471, -450
Orientation = EAST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[AFV_PLATOON2]
Name = StuGIIIB 1
Class = CRACK
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL
[AFV21]
Type = StuGIIIB
Location = 461, -145
Orientation = EAST
Name = Leader
Crew = 85,85,85,85
Texture = Winter
[AFV22]
Type = StuGIIIB
Location = 496, -145
Orientation = EAST
Name = Unit 1
Crew = 85,85,85,85
Texture = Winter
[AFV23]
Type = StuGIIIB
Location = 525, -145
Orientation = EAST
Name = Unit 2
Crew = 80,80,80,80
Texture = Winter
[AFV_PLATOON3]
Name = StuGIIIB 2
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL
[AFV31]
Type = StuGIIIB
Location = 35, -35
Orientation = EAST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[AFV32]
Type = StuGIIIB
Location = 51, -35
Orientation = EAST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[AFV33]
Type = StuGIIIB
Location = 66, -35
Orientation = EAST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[AFV_PLATOON4]
Name = BA-10 35
Class = VETERAN
Alignment = ALLIED
Nationality = RUSSIAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,-457,-470
Order3 = WayPt,-420,-470
Order4 = WayPt,-380,-430
Order5 = WayPt,-337,-386
Order6 = Attack,ALL
Order7 = WayPt,-337,-331
Order8 = WayPt,-337,-276
Order9 = Attack,ALL
[AFV41]
Type = Ba-10
Location = -520, -470
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[AFV42]
Type = Ba-10
Location = -547, -470
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[AFV43]
Type = Ba-10
Location = -570, -470
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[CONVOY1]
Name = Truck 8
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Reserve,MINUTES 15
[TRUCK11]
Type = Opel
Location = 165, 81
Orientation = SOUTH
Name = Leader
Crew = 80,80,80,80
Texture = Winter
[TRUCK12]
Type = Opel
Location = 165, 70
Orientation = SOUTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Winter
[TRUCK13]
Type = Opel
Location = 165, 57
Orientation = SOUTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Winter
[TRUCK14]
Type = Opel
Location = 165, 47
Orientation = SOUTH
Name = Unit 3
Crew = 80,80,80,80
Texture = Winter
[AT_GUN1]
Type = FlaK88Bunker
Location = 226, -245
Orientation = EAST
Name = 88-FK 1
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[AT_GUN2]
Type = Ger50ATBunker
Location = 0, -116
Orientation = EAST
Name = 50-AT 1
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[AT_GUN3]
Type = FlaK88Bunker
Location = -92, 5
Orientation = EAST
Name = 88-FK 2
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[AT_GUN4]
Type = Ger50ATBunker
Location = -556, 2161
Orientation = EAST
Name = 5.0 cm PaK 38 34
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG1]
Type = GerBunkerATR
Location = 741, -2261
Orientation = EAST
Name = ATR 1
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG2]
Type = GerBunkerATR
Location = 746, -1863
Orientation = EAST
Name = ATR 2
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG3]
Type = GerBunkerATR
Location = 243, -51
Orientation = NORTH
Name = ATR 5
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG4]
Type = GerBunkerATR
Location = 321, -1085
Orientation = EAST
Name = ATR 3
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG5]
Type = GerBunkerATR
Location = -142, -346
Orientation = EAST
Name = ATR 4
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG6]
Type = GerBunkerATR
Location = 36, 21
Orientation = NORTH
Name = ATR 6
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG7]
Type = GerBunkerATR
Location = 101, 31
Orientation = NORTH
Name = ATR 7
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG8]
Type = GerBunkerMG2
Location = -632, -156
Orientation = EAST
Name = MG 10
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG9]
Type = GerBunkerMG2
Location = 205, 25
Orientation = NORTH
Name = MG 007
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGA]
Type = GerBunkerMG2
Location = -6, -96
Orientation = EAST
Name = MG 2
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGB]
Type = GerBunkerMG2
Location = 226, -221
Orientation = EAST
Name = MG 6
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGC]
Type = GerBunkerMG2
Location = 213, -81
Orientation = NORTH
Name = MG 1
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGD]
Type = GerBunkerMG2
Location = -55, 965
Orientation = EAST
Name = MG 16
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGE]
Type = GerBunkerMG2
Location = 295, -1025
Orientation = EAST
Name = MG 9
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGF]
Type = GerBunkerMG2
Location = 768, -2286
Orientation = EAST
Name = MG 21
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGG]
Type = GerBunkerMG2
Location = 768, -1895
Orientation = EAST
Name = MG 22
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGH]
Type = GerBunkerMG2
Location = -130, -371
Orientation = EAST
Name = MG 7
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGI]
Type = GerBunkerMG2
Location = -557, 1482
Orientation = EAST
Name = MG 18
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGJ]
Type = GerBunkerMG2
Location = -97, 22
Orientation = EAST
Name = MG 20
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGK]
Type = GerBunkerMG2
Location = 115, -10
Orientation = NORTH
Name = MG 3
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGL]
Type = GerBunkerMG2
Location = 95, 435
Orientation = EAST
Name = MG 11
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGM]
Type = GerBunkerMG2
Location = -557, 2145
Orientation = EAST
Name = MG 33
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGN]
Type = GerBunkerATR
Location = -621, -136
Orientation = EAST
Name = ATR 5
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Crew = 80,80,80,80
Order1 = Attack,ALL